TUDO SOBRE THE FIRST BERSERKER: KHAZAN

Tudo sobre The First Berserker: Khazan

Tudo sobre The First Berserker: Khazan

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After all, Khazan has some real difficulty spikes. Especially when it wants you to engage with a new system, such as dodging and dealing with status effects, or proper parrying. Besides simple timed-deflections, Khazan uses the red unblockable attacks from Sekiro, but here you can actually parry them with a counterattack to deal massive stamina damage, provided you're willing to take a risk on tricky timing.

Embora desafiador para jogadores hardcore, os dois níveis de dificuldade e a variedade por mecânicas por combate e habilidades tornam este game conseguível de modo a jogadores por todos ESTES níveis.

Quem gosta de um souslike Ainda mais “tradicional” provavelmente nãeste vai apreciar tanto este fato de que nãeste há 1 Enorme mapa interconectado para explorar.

Esses problemas de balanceamento impactaram amplamente negativamente na minha gameplay, felizmente sãeste coisas simples do se resolver com 1 patch futuramente, contudo Vive aqui este sinal do que certas partes do game nãeste parecem justas com o jogador.

A reviravolta qual temos no meio da história era extremamente esperada e a única maneira dela continuar, tornando tudo previsível demais e nenhumas criatividade pelo roteiro.

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If you're still unsure whether to pick this up, one thing I will say The First Berserker: Khazan is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.

It's more that having been spoiled by all the accoutrements of the modern soulslike—elaborate NPC quests, secrets, exploration—Khazan and its no frills linear structure can feel basic at times.

The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.

You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.

Isso porque, apesar por ter características saiba como combates punitivos e qual dependem bem do gerenciamento do estamina e ambientes usando Porreiro design e atalhos interessantes, eles não trazem todas as ferramentas de que ajudam a disparar personalidade ao game.

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Utilizando 1 visual estilo cell shading qual imita um anime, o game se destaca através maneira como usa seu sistema por habilidades de modo a passar ao jogador a sensaçãeste por que o protagonista é poderoso.

But more than perhaps any other soulslike I've played, Khazan successfully adds its own meaningful twists to these timeworn mechanics, while providing a lineup of fantastically designed bosses who make you dance like a monkey as you learn them.

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